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Scientific Game Jam · neurofeedback game · 2024

Monkey Sea Monkey Doom

Neurofeedback game that rewards calm over reaction.

Gameplay scene from Monkey Sea Monkey Doom

Games are good at driving people into stress reactivity and bad at bringing them out. This one inverts the incentive: the player’s own arousal state feeds the game, and progress comes from moving out of fight-or-flight into deliberate decision-making.

Built for the Scientific Game Jam as a playable demonstration of closed-loop neurofeedback.

Mapping from measured arousal state to in-game difficulty and feedback